Last Saturday marked the return of Power-Con, the fan run He-Man and She-Ra gathering down in Torrance. After a few solid years, PC looked to expand the show by moving it to New York but logistical issues sadly stopped it from happening. After a brief sabbatical, the team is back and strong as ever this year. Held at the Redondo Beach Marriott across from the Del Amo Fashion Center, Power-Con takes over a wing of the joint with a modest but packed exhibitor room and another space for panels. Walking in the energy was great, lots of people hanging out by the bar and cafe, then outside the main hall as well. Inside there were vendors of all kinds slinging toys, promotional items, artwork, custom figures and more. A few cosplayers had tables as well as toy makers The Four Horsemen but surprisingly, no Mattel on hand with their terrific toy displays, cut outs and 15' He-Man statue.
Since I put together a He-Man event last September in Power-Con's absence, it was nice to see several people from the community and chit chat. The guys from Cape and Cowl were on hand along with several vendors who have become con-rades since we see them so often. I was surprised and happy that the hall was pretty crowded with each booth a little hard to get in and look around. Besides the multitude of toys you had as a kid from Masters of the Universe, G.I. Joe, Thundercats and Teenage Mutant Ninja Turtles, I was taken and impressed by the amount of custom figures on display. One in particular of He-Man as a Ghostbuster made me laugh but my photo didn't turn out...One booth had an array of great buttons and pins from the 70's Lord of the Rings animated film along with some Asterix! You know, the French comic about magic potion enhanced warriors from Gaul? I snatched up a pin featuring Asterix, Obelix and Dogmatix and was very tempted to pick up a Blade or Gwildor figure but alas didn't pull the trigger. Each year of Power-Con has been a little different, one added Ninja Turtles programming, one had Thundercats, this year's programming was totally He-Man and She-Ra focused though, covering voice acting, design, Mattel, mini-comics, origins, podcasts and whatnot. Sadly there was no panel on the classic 1987 flick!
We popped into the packed panel room for the voice actors showcase where Alan Oppenheimer, Melendy Britt, Gage Khouth and Brian Dobson held hilarious court. Talking about how they got into the industry, Skeletor himself Oppenheimer chimed in that he was doing impressions of people at a young age and it just kind of went from there. Another thing that impressed me about Power-Con was that they had more or less back to back programming all day so if you're a hardcore fan and were staying all day, you'd have something to check out from 10:30 AM through 1:00 AM. Next year I'll definitely have to stick around and embrace the Eternian shenanigans.
Ready for some late lunch we hopped over to the currently under renovation Del Amo Fashion Center that was one part shiny upscale shopping center, one part 80's mall with random stores and all totally confusing layout. We did however run into a random shop filled with old movies, video games, appliances and books. Kind of like an eBay store only you know, in real life. I picked up several bad movies on the cheap like Battlefield Earth, Street Fighter: The Legend of Chun-Li and the Director's Cut of Spawn.
It was a fantastic day, welcome back Power-Con, can't wait to see what you have in store next year!
Showing posts with label Mattel. Show all posts
Showing posts with label Mattel. Show all posts
Sunday, June 12, 2016
Thursday, January 21, 2016
Masters of the Universe Lives!
Ah Masters of the Universe, the first flick I ever saw in a theater and one of my favorites of all time. I've now seen the Dolph Lundgren and Frank Langella starring film three times on the big screen, once in 1987 in small town Ohio, again at a midnight screening in 2009 in Los Angeles at the now defunct Fairfax Regent and this past September when I hosted a He-Man and She-Ra Celebration at The Egyptian Theatre where we welcomed cast and crew. Director Gary Goddard was on hand and mentioned that in the last few years, sentiment towards MOTU has gone from cheesy and negative to ahead of it's time and positive. No part thanks to the abundance of CGI heavy fantasy thrillers of late like Lord of the Rings, The Hobbit and Marvel's Thor films. Playing out as a mini-epic of LOTR and Star Wars laced action, fantasy, design and nostalgia with a production so harrowing you appreciate the end result even more. You can catch the entire film on YouTube under Paramount's Vault as well as on Netflix. Just last week, He-Man World hosted a screening at Toronto's Rainbow Cinema where He-Man maker Mattel donated 200 items for a charity toy drive. Then a fan made trailer using the template of Star Wars: The Force Awakens hit the data waves making the film look even more classy and epic. This week also heralded a Kickstarter campaign for in production documentary Power of Grayskull.
Power should pair nicely with completed and readying for release documentary Toy Masters: How He-Man & Mattel Conquered the Universe, an entertaining and informative look at the origins and impact of the boy toy giant. I was lucky enough to tour The Goddard Group's offices this week, birthplace of theme park attractions, live tours, stage productions and much more. Sitting in the corner is an original video store stand for Masters that was sent in by a fan who had an extra. I also flipped through several drafts of the script, one of which featured bookend appearances by The Princess of Power, She-Ra! Goddard's Group has regained rights to properties Skeleton Warriors along with Captain Power and the Soldiers of the Future so be on the look out for new interpretations. Even though I've seen the film a million times, all of this week's cues and reminders might equal a weekend viewing with a bucket of fried chicken.
Power should pair nicely with completed and readying for release documentary Toy Masters: How He-Man & Mattel Conquered the Universe, an entertaining and informative look at the origins and impact of the boy toy giant. I was lucky enough to tour The Goddard Group's offices this week, birthplace of theme park attractions, live tours, stage productions and much more. Sitting in the corner is an original video store stand for Masters that was sent in by a fan who had an extra. I also flipped through several drafts of the script, one of which featured bookend appearances by The Princess of Power, She-Ra! Goddard's Group has regained rights to properties Skeleton Warriors along with Captain Power and the Soldiers of the Future so be on the look out for new interpretations. Even though I've seen the film a million times, all of this week's cues and reminders might equal a weekend viewing with a bucket of fried chicken.
Wednesday, October 14, 2015
Animated Goods: King Arthur & the Knights of Justice
For your second heap of 90's awesomeness, let's take it back to 1992 for syndicated animated series King Arthur and the Knights of Justice. I grew up watching this show and really dug it, one year I fashioned a Sir Gallop costume for Halloween out of cardboard, string, sweat pants, PVC pipe and a couple of baseballs. It's been ages since I'd watched the show but a friend had recently rediscovered it and I'm now 6 episodes back in. After a rollicking electric guitar heavy, 90's rock theme song, the series starts with King Arthur and his Knights having been captured by the evil Queen Morgana and imprisoned within some diamonds in a cave. Wizard Merlin is unable to free the ruler and gazes into the future, coming across Arthur King, a likable quarterback from modern times and his football team The New York Knights. On their way home from a victorious game, the 12 football players take a shortcut in the rain and end up transported to Camelot. Merlin enlists them to free the true King Arthur which will require finding the 12 Keys of Truth. Being a bunch of city boys, the football team can't fathom how they'll be able to protect the kingdom while they search for the keys. Luckily the magic round table gives them each armor, weapons, a specialty item that can be summoned and the skills to fight and ride.
The team pledges "fairness to all, to protect the weak and vanquish the evil" in order to receive a He-Man-esque transformation and go out to kick Morgana's forces in the pants. Lord Viper leads the huge and powerful if dumb Warlords who have names like Axe, Bash and Blackwing. Both sides have armored steeds decked out with projectile spears, battering rams, smashing wrecking balls and catapults. Each episode sees the Knights go on a mission to help nearby townsfolk or locate a key of Truth. The characters are pretty broad with the fair and leveled leader of Arthur, big dumb guys Trunk, Brick and Phil then the I-talian builder Tone, geeky Asian Zeke and fast talking Sir Breeze among them. Tone was always my favorite for some reason, it must have been it his overblown accent and ability to build the Brooklyn Bridge in half an hour. The action is entertaining as swords clang, stuff gets launched everywhere, Warlods knocked off horses, etc. No beheading action but you know, this is Saturday morning stuff here. The fantasy aspect is played up with a magical unicorn who talks through mind bullets, dragons in caves and the like. Then you get some basic morals as one knight finds his courage, kids stand up to overwhelming odds, Arthur puts himself into knowing danger for the benefit of others, etc. Sure a lot of it doesn't make sense (why would you take a shortcut during a horrible storm? Why are there only 12 players? Why would one of them be the bus driver? Why are they so cool with being forced into Merlin's plan?) but it's a cartoon, folks, just go with the randomness and enjoy it.
King Arthur and the Knights of Justice ran for two 13 episode seasons in 1992 and 1993. I can't recall season 2 where they face off with Asian influenced enemies so it will be cool to watch or rewatch with nearly fresh eyes. I remember some really ugly figures from Mattel of Viper, Arthur, Lancelot and Darren which seemed like rejects from Masters of the Universe. Then again the line did reuse the Slime Pit and one of the vehicles so I'm probably not far off. Marvel Comics put out a three part series and a SNES video game hit in 1995. You can pick up the entire series on DVD for a cool $8 from Amazon and relive the glorious 90's with me. "Knights, Knights, Knights! Yeah! Knights, Knights, Knights! Break it down!"
The team pledges "fairness to all, to protect the weak and vanquish the evil" in order to receive a He-Man-esque transformation and go out to kick Morgana's forces in the pants. Lord Viper leads the huge and powerful if dumb Warlords who have names like Axe, Bash and Blackwing. Both sides have armored steeds decked out with projectile spears, battering rams, smashing wrecking balls and catapults. Each episode sees the Knights go on a mission to help nearby townsfolk or locate a key of Truth. The characters are pretty broad with the fair and leveled leader of Arthur, big dumb guys Trunk, Brick and Phil then the I-talian builder Tone, geeky Asian Zeke and fast talking Sir Breeze among them. Tone was always my favorite for some reason, it must have been it his overblown accent and ability to build the Brooklyn Bridge in half an hour. The action is entertaining as swords clang, stuff gets launched everywhere, Warlods knocked off horses, etc. No beheading action but you know, this is Saturday morning stuff here. The fantasy aspect is played up with a magical unicorn who talks through mind bullets, dragons in caves and the like. Then you get some basic morals as one knight finds his courage, kids stand up to overwhelming odds, Arthur puts himself into knowing danger for the benefit of others, etc. Sure a lot of it doesn't make sense (why would you take a shortcut during a horrible storm? Why are there only 12 players? Why would one of them be the bus driver? Why are they so cool with being forced into Merlin's plan?) but it's a cartoon, folks, just go with the randomness and enjoy it.
King Arthur and the Knights of Justice ran for two 13 episode seasons in 1992 and 1993. I can't recall season 2 where they face off with Asian influenced enemies so it will be cool to watch or rewatch with nearly fresh eyes. I remember some really ugly figures from Mattel of Viper, Arthur, Lancelot and Darren which seemed like rejects from Masters of the Universe. Then again the line did reuse the Slime Pit and one of the vehicles so I'm probably not far off. Marvel Comics put out a three part series and a SNES video game hit in 1995. You can pick up the entire series on DVD for a cool $8 from Amazon and relive the glorious 90's with me. "Knights, Knights, Knights! Yeah! Knights, Knights, Knights! Break it down!"
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